Games Design at UCA Rochester offers a variety of pathways to help students reach their goals in the games industry. From storytelling to game mechanics, our students grow as designers, critical thinkers and most importantly – independent creatives.

Our curriculum is distinguished by our modern philosophical approach to indie development. Though there may be ever-growing tools available to designers, our emphasis remains on the creative process rather of mere technical ability.

This year’s graduates have produced some fantastic and innovative work, which you can see samples of here!

Billy Elliott | Animation, Coding & Games 7

Billy Elliott

BA (Hons) Computer Games Design

Luke Ellis | Animation, Coding & Games

Luke Ellis

BA (Hons) Computer Games Design

Lydia Beharrell | Animation, Coding & Games

Lydia Beharrell

BA (Hons) Computer Games Design