Gularran is a 2D action platformer in which I want to showcase my ability to for level creation, innovative mechanics and my own art skills, the types of games I had mostly made up until now have been mostly 3D horror experiences so I decided to challenge my self with a very different type of game, a more mechanic heavy game with a more cheery and colourful appearance, focusing on a more wider appealing aesthetic unlike the horror that I like to create.
Carlos Andres Romero Garcia
BA (Hons) Games Design
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