Hi , this is my Jellyfish house. I was interested in the concept of people living somewhere high up with fanciful types of flying transportation. The jellyfish was originally just an interesting way to carry the house in the sky – sort of like a hot air balloon or blimp – but I leaned the aquatic theme of it and it evolved into an underwater environment. I used Maya and Zbrush to model everything, textured with the use of Photoshop and Adobe Substance Painter and then put it all together in Unreal Engine.
Chloe Tang
BA (Hons) Games Arts
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