Jamie Fisher

BA/BSc (Hons) Studio Practice (Games)

Theme

Shaman

Happy to unveil this 3D character created for my Final Major Project. Shaman is created with Game Ready Techniques in mind (Working from a concept, High to Low Poly, PBR texturing and Hair/Fur cards).

Shaman “23” Concept by Harok Lee. Check his original character concept out here.

Assets used:
Texturing XYZ VFACE for displacement/colour/spec (Shiho #54)
Texturing XYZ Multi-Channel Iris – Used for Displacement
Texturing XYZ Tutorial – Alfred Roettinger / Realtime Eye (Partially used eye model, mixed with XYZ IRIS displacement and own maps)

Total Triangle Count: 386k
Staff: 27k Tris
Shaman: 255K Tris
Fur: 76k Tris
Hair: 27k Tris

Jamie Fisher | Games 5
Shaman
Jamie Fisher | Games 4
Jamie Fisher | Games 3
Jamie Fisher | Games 2
Jamie Fisher | Games 1
Jamie Fisher | Games
Shaman Breakdown
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