My final major project, Pre-Relation Machine is a speculative design project exploring the commodification of emotional relationships in a digital consumer society. Inspired by vending machines, fast-food culture, and app interfaces, the project imagines intimacy as a purchasable product.
Through motion graphics, branding, 3D visuals, posters, and immersive exhibition design, the work combines seductive neon aesthetics with glitch distortions to critique convenience-driven relationships and algorithmic emotional consumption.
The project invites audiences to question what is lost when human connection becomes transactional.





